//==============================================================================
// Argus_anim.txt
// Added EclipseSFX | Toasty Goblin
//==============================================================================

define eclipseSFX
{
   SetSelector
   {
		TechLogic none/Eclipse Active
		set hotspot
		{
			version
			{
			  Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
			  Visualparticle SFX A Eclipse Unit effect
			}
		}		    
   }
}

//==============================================================================
define Acidbreath1
{
   set hotspot
   {
      version
      {
         Visualparticle Special X Argus Breath1
      }
   }
}

//==============================================================================
define Acidbreath2
{
   set hotspot
   {
      version
      {
         Visualparticle Special X Argus Breath2
      }
   }
}


//==============================================================================
define poisonbubbles
{
   set hotspot
   {
      version
      {
         Visualparticle sfx x acid bubbles small
      }
   }
}

//==============================================================================
define rippledeath
{
   set hotspot
   {
      version
      {
         Visualparticle Special G Scylla Death
      }
   }
}

//==============================================================================
define scarabblood
{
   set hotspot
   {
      version
      {
         Visualparticle Special E Scarab Blood
      }
   }      
}

//==============================================================================
define AtlanteanBirthSFX
{
   set hotspot
   {
      version
      {
         VisualParticle SFX X Myth Unit Birth Effect
      }
   }
}

//==============================================================================
anim FreezeAttack
{
	SetSelector
	{
		TechLogic none/Io Guardian
		set hotspot
		{
			version
			{
				Visual MU X Argus_SpecialAttack
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.60 true   
				tag SpecificSoundSet 0.27 false ArgusFeezeAttack checkVisible 
//-- end auto generated section
				connect launchPoint acidbreath1 hotspot
				connect launchPoint acidbreath2 hotspot
				connect hotspot eclipseSFX hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual MU X Argus_SpecialAttack
				ReplaceTexture MU X Argus Map/MU X Argus Upgrade
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.60 true   
				tag SpecificSoundSet 0.27 false ArgusFeezeAttack checkVisible 
//-- end auto generated section
				connect launchPoint acidbreath1 hotspot
				connect launchPoint acidbreath2 hotspot
				connect hotspot eclipseSFX hotspot
			}
		}
	}
}

//==============================================================================
anim walk
{
	SetSelector
	{
		TechLogic none/Io Guardian
		set hotspot
		{
			version
			{
				Visual MU X Argus_Walk
				connect hotspot eclipseSFX hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual MU X Argus_Walk
				ReplaceTexture MU X Argus Map/MU X Argus Upgrade
				connect hotspot eclipseSFX hotspot
			}
		}
	}
}

//==============================================================================
anim birth
{
	SetSelector
	{
		TechLogic none/Io Guardian
		set hotspot
		{
			version
			{
				Visual MU X Argus_Birth
     			connect HOTSPOT AtlanteanBirthSFX hotspot
				connect hotspot eclipseSFX hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual MU X Argus_Birth
				ReplaceTexture MU X Argus Map/MU X Argus Upgrade
     			connect HOTSPOT AtlanteanBirthSFX hotspot
				connect hotspot eclipseSFX hotspot
			}
		}
	}
}

//==============================================================================
anim idle
{
	SetSelector
	{
		TechLogic none/Io Guardian
		set hotspot
		{
			version
			{
				Visual MU X Argus_Idle
				connect hotspot eclipseSFX hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual MU X Argus_Idle
				ReplaceTexture MU X Argus Map/MU X Argus Upgrade
				connect hotspot eclipseSFX hotspot
			}
		}
	}
}


//==============================================================================
anim bored
{
	SetSelector
	{
		TechLogic none/Io Guardian
		set hotspot
		{
			version
			{
				Visual MU X Argus_Bored
				connect hotspot eclipseSFX hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual MU X Argus_Bored
				ReplaceTexture MU X Argus Map/MU X Argus Upgrade
				connect hotspot eclipseSFX hotspot
			}
		}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
		TechLogic none/Io Guardian
		set hotspot
		{
			version
			{
				Visual MU X Argus_Attack
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.65 true   
//-- end auto generated section
				connect hotspot eclipseSFX hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual MU X Argus_Attack
				ReplaceTexture MU X Argus Map/MU X Argus Upgrade
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.65 true   
//-- end auto generated section
				connect hotspot eclipseSFX hotspot
			}
		}
	}
}

//==============================================================================
anim death
{
	SetSelector
	{
		AmphibiousLogic land/water
		SetSelector
		{
			TechLogic none/Io Guardian
			set hotspot
			{
				version
				{
					Visual MU X Argus_Death
					connect hotspot eclipseSFX hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual MU X Argus_Death
					ReplaceTexture MU X Argus Map/MU X Argus Upgrade
					connect hotspot eclipseSFX hotspot
				}
			}
		}
		SetSelector
		{
			TechLogic none/Io Guardian
			set hotspot
			{
				version
				{
					Visual MU X Argus_Death
					connect hotspot eclipseSFX hotspot
					connect hotspot rippledeath hotspot
					tag SpecificSoundSet 0.80 false ShipDeathSplash checkVisible 
					connect hotspot poisonbubbles hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual MU X Argus_Death
					ReplaceTexture MU X Argus Map/MU X Argus Upgrade
					connect hotspot eclipseSFX hotspot
					connect hotspot rippledeath hotspot
					tag SpecificSoundSet 0.80 false ShipDeathSplash checkVisible 
					connect hotspot poisonbubbles hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Flail
{
	SetSelector
	{
		TechLogic none/Io Guardian
		set hotspot
		{
			version
			{
				Visual MU X Argus_Flail
				connect hotspot eclipseSFX hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual MU X Argus_Flail
				ReplaceTexture MU X Argus Map/MU X Argus Upgrade
				connect hotspot eclipseSFX hotspot
			}
		}
	}
}
